According to Nintendo President Satoru Iwata the Gamecube had 3d gaming capability built in to it that was never utilized.
To tell you the truth, GameCube is secretly designed to load graphical circuits which display graphics for right and left eyes respectively, for a future possibility of realizing 3D gaming experience. So actually we have had interest on this technology, but I have some doubt about everyone needing glasses to play.
Satoru also expresses doubt about the future uptake of 3D gaming in general.
Also, we would have to consider the impact on a human body if we develop 3D games as full-scaled as current video games, which takes much longer than 2-hours movies. If we design games that the players can enjoy only for two hours, that would mean less value for the price. To wrap up, we have interests but are also aware that there are so many hurdles to overcome, thus we don’t believe every kind of game will become 3D environment in no time.
I have to agree with Satoru on this point. Sitting through 3D movie causes headaches for me and I know I ‘m not alone in that regard. Having to play a 20-40hour game that way would be impossible. The game makers are going to have to come up with a 3D technology that doesn’t cause your eyes to need to rapidly refocus on different areas. Maybe take a clue from James Cameron’s Avatar and have the background jump back into the screen like a hologram, rather than have the foreground jump off the screen like every other 3D technology.


